*
Spies get into your enemies towns and collect vital information for you. The more spies you send, the higher the chance is that you will be undetected.
* Attack power: 1
* Defence power against infantry: 10
* Defence power against cavalry: 5
* Defence power against artillery: 7
* Movement speed: 310 fields per hour
* Resources carried: 0 units
Training cost:
* 40 * 60 * 60 * 2
Requirements: barracks(level 4)